Meta Tormented Souls, todto a classic soul

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Meta Tormented Souls, todto a classic soul

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Very recently we have had the launch of Tormented Souls, from the hand of the Chilean studyor Dual Effect. For now, we have the title on PS5 and PC, although soon we will also be able to enjoy this title on PS4, Xbox One and Nintendo Swicht.

I bought this title without thinking twice. Since its creators published their inspirations to create the game, I decided that it had to be part of my collection. His inspiration is neither more nor less than the great classics of the genre such as Alone in he dark, Resident Evil o Silent Hill, titles that throughout my life I have played more than 9 or 10 times.

In the history of this title we embody Caroline walker, a teacher who unannounced receives an anonymous letter, containing a photography in which they appear two twins young looking. After seeing this photo, Caroline feels something strange. After the first night, she begins a situation that our protagonist cannot endure; her image haunts him night after night in her dreams. After a while she decides to go to the address where they sent her said letter, and thus try to shed some light on her situation. TodThose of us who have played several titles of the genre will have the same opinion: that it is not a very good idea to go in that direction. Once we got there, we found a gigantic building very common in these games, but with a peculiarity.aridad: It is a kind of mansion, but at the same time it is a hospital. The truth is that just by seeing the building, anyone would turn around, since those dreams would not seem so bad to us. Once we enter the building, someone knocks us unconscious with a tremendous blunt force blow, and then we wake up naked in a bathtub, with a tube in our mouth and connected to various machines with the unpleasant surprise that they have removed an eye. With this introduction we begin our gameplay.

This title is inspired by the classics of survival horror

Making contact with Tormented Souls

As you can see, the premise is not something innovative or strange, but rather it is something classic that fulfills its function perfectly. In the first minutes of gameplay, it is very noticeable that we are dealing with a low-budget indie title. In the models and characters it is clear that they are not even remotely up to par with the generation, but on the other hand we are going to enjoy impeccable settings, as we are already accustomed to in the genre, especially todor in its most classic titles. We are not going to come across clone rooms and we will have an impeccable level of detail in the setting.

Gameplay

The gameplay is exactly what you are looking for in these titles; we can move using the joysticks in 360º or with the spreaders in the classic «modetank». The camera is also a combination of fixed cameras and "drone view", and we have a gridded inventory that shows us our status and we can navigate between useful objects, resources and documents that we are finding, more classic impossible. Of course, the puzzles are another element to highlight, since they are completely faithful to the genre, well thought out and, from my point of view, with moderate difficulty for the most part, although a small part of them has a difficulty bastbefore high.

One of the mechanics is light, very important in Tormented soulSince, if Caroline spends a long time in the dark, she will be unconscious. We have a lighter to avoid this situation, but what if an enemy is in a room without light? Here we will have to use our speed and ingenuity to escape. We need a light source to use our weapon without being knocked unconscious, but we cannot use the lighter and our nail gun at the same time. FLEES! and fix the light.

The fight it may be a point against; lovers of the genre will not care in the least, since it is "business as usual": we just need to orient Caroline towards the enemy and shoot. We have an dodging movement to jump backwards, which will save us from many, but by not having an advanced aiming mechanism as for example in Resident Evil 2 remakeFixed cameras can play tricks on us.

It is not a perfect game, but if you are a fan of the genre you should play it

Ambience and room design

The atmosphere is very good in general. The design of rooms accompanied by lighting manages to put you well in the situation, since todor it is very detailed and worked. As we have already said before, clone rooms have not been used, which gives us a much more continuous feeling of discovery, especially todor for the general design that mixes a mansion with a hospital. In one wing of the building we can find a dining room or a room with almost Victorian decorations and in another wing a delivery room and rooms with stretchers equipped with straps and utensils that none of us would want to have nearby.

In these locations we will find a lot of reference to the games already mentioned. For example, one of the mechanics of the game is some mirrors, through which you can pass; suddenly we will see each other inside a version of the same place where we were, but with a peculiarityaridad who drinks directly from Silent Hill, Ya que todor it will be rusty, suddenly there will be the most violent and terrifying enemies and the general setting will change completely, and not exactly for the better.

  • -Graphics 7/10
  • -Gameplay 7/10
  • -Gunplay 6/10
  • -History 6.5/10
  • -Setting 9/10
  • -BSO 5/10
  • -Duration 8/10
  • -Replayability 7/10
  • -Trophy Difficulty 7/10
  • -Fun 8/10

Conclusion and own experience

Once the game is finished, I have to say that it is a marvel of the genre, especially todor for todThose of us who, like me, grew up between the 80s and 90s. It is so faithful to the classics that some things come to grate a little, like the simplicity of the combat. The weakest point that I see in this game are the characters and animations in the CGI, since they leave bastIt is clear that they are from a very low budget game. Another bad point is the simplicity of the story, although it is clear that it does not want to be better than it is, since it fulfills its function perfectly for a title of this genre.

My experience has been very satisfactory and fun, at many times tense and with some scares that made me fall on the couch. In one of the moments I had a terrible time, because one of the puzzles requires some musical ear and rhythm, something that I don't particularly have, so I sweated a lot to achieve it. I really liked seeing todThere are references to classic titles of the genre both in the decoration and in some mechanics.

This review has been written by Molina. Visit your Instagram Twitter to know more.