En Going Medieval, much of the game configuration is done through JSON files located in the installation folder, this guide will explain how more map sizes can be added.
How to set custom map sizes in Going Medieval
Navigate to the installation folder of Going Medieval and access:
\steamapps \ common \Going Medieval\Going Medieval_Data \ StreamingAssets
You will have to edit a single file located in the installation folder of Going Medieval. There you will find a folder called «MapV2», inside the folder there is a file called «MapSizes.json», open this file with your favorite text editor and there you will find the default map size. My advice is to add another map size instead of changing the existing one. See the following example of how you can add another map size:
{
"Repository": [
{
"Id": "default_size",
"Width": 190, "height": 16,
Length: 190,
"BlockHeight": 3,
"ShownInRelease": true
},
{
"Id": "custom_map_size_1",
Width: 380,
“Height”: 16,
Length: 380,
"BlockHeight": 3,
"ShownInRelease": true
}
]
}