Going Medieval How to set custom map sizes

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Going Medieval How to set custom map sizes

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En Going Medieval, much of the game configuration is done through JSON files located in the installation folder, this guide will explain how more map sizes can be added.

How to set custom map sizes in Going Medieval

Navigate to the installation folder of Going Medieval and access:

\steamapps \ common \Going Medieval\Going Medieval_Data \ StreamingAssets

You will have to edit a single file located in the installation folder of Going Medieval. There you will find a folder called «MapV2», inside the folder there is a file called «MapSizes.json», open this file with your favorite text editor and there you will find the default map size. My advice is to add another map size instead of changing the existing one. See the following example of how you can add another map size:

{
 "Repository": [
  {
   "Id": "default_size",
   "Width": 190, "height": 16,
   Length: 190,
   "BlockHeight": 3,
   "ShownInRelease": true
  },
  {
   "Id": "custom_map_size_1",
   Width: 380,
   “Height”: 16,
   Length: 380,
   "BlockHeight": 3,
   "ShownInRelease": true
  }
 ]
}

 

With this new custom map size, the map is 4 times larger. I haven't tried it yet, but I wanted to share it with todos to allow anyone to test which sizes can be played on which hardware.

 

That's todor what we are sharing today in Going Medieval How to set custom map sizes, if you have something to add, feel free to leave a comment below. See you!
 
Credit to Nin