Playstation 5 the most chosen by developers.

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PlayStation 5 de Sony, is leading the interest of developers when it comes to game consoles. 44% of respondents said that the PS5 is the platform they are most interested in right now, followed by Nintendo. Compared to 38% of Xbox Series X/S at 30%. Between todas the platforms is the PC who leads the interest of developers for another year with 58%.

The Game Developers Conference (GDC) has released the results of the 2021th Annual State of the Industry Survey, which reveals trends in the gaming industry ahead of GDC 19, which will take place virtually July 23-3.000. More than XNUMX gaming industry professionals commented in the survey that while the pandemic caused delays for nearly half of those surveyed, the studios overall grew or stayed the same over the past year.

44% of developers said their game suffered a delay due to the pandemic. The number of studies grew during the pandemic: 47% have more staff and 34% remained the same.

Complications from remote working have contributed to delaying games, more than respondents initially thought when they were first asked this question last summer. 44% of those surveyed said "Yes" when asked if their game had been delayed due to the pandemic (up from 33% last summer). 48% answered "No" and the rest said they were not working on a game. However, the studios continued to grow over the past year, with 47% of respondents reporting that they expanded their staff. Another change can be seen in responses related to productivity and creativity. While 41% of respondents last July said their productivity had been affected due to remote working, 66% of respondents this year said their productivity and creativity remained the same or even increased to varying degrees, which It goes against some comments that working from home is inherently negative when it comes to getting work done.

Only 3% of respondents think the 30/70 revenue share in digital stores is justified, compared to 6% when this same question was asked for the 2020 survey. Game developers are highly confident in third-party digital stores such as Steam, GOG, Google Play, App Store from Apple and Epic Games Store to sell their games, but selling games through these services has a cost: the standard participation has been 70% for the developer and 30% for the platform owner. That standard has been questioned in recent years, so much so that the standard is no longer so standard: Google Play fees will soon drop from 30% to 15% for the first million dollars generated by a developer, per year. Similarly, Apple reduced its cut to 15% for developers who sell less than $1 million in a year (although the 30% cut is reactivated to affect todincome if sales exceed $1 million), Epic Games aggressively launched its store with a 12% cut, defying the industry standard and Steam todIt still sticks to 30%, but offers a discount if a game is making tens of millions of dollars.

About the GDC

The Game Developers Conference (GDC) is the world's largest professional gaming industry event with market-defining content for programmers, artists, producers, game designers, audio professionals, business decision makers and others involved in the development of interactive games and immersive experiences. GDC brings together the global game development community during todor the year through events and digital media, including GDC Masterclass, GDC Vault, Gamasutra, Game Career Guide, Independent Games Festival and Summit, and the Game Developers Choice Awards.

GDC is organized by Informa PLC, a leading B2B information services group and the world's largest B2B event organizer.