Mad Games Tycoon 2 How to Make More Money with Arcade Games

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Mad Games Tycoon 2 How to Make More Money with Arcade Games

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If you play Mad Games Tycoon 2, in this guide you can learn how to make a gold mine with Arcades.

Get money in Mad Games Tycoon 2

First, you need:

  • Workshop full of Technicians.
  • DevKits for Arcade (there is one for the technological era).
  • Possibility of generating 90% + Games.

The metodo

Using a genre / theme with 5 experience stars, create an arcade game.
NOTE: Arcade Joystick is considered a "bad" feature by some themes or genres.

For this, you ONLY have to use themes that are good or "not bad" (green or yellow) with Arcade Joystick and Controller or Keyboard. I'll talk about this later, but for now we need to know that we intend to create a port, and we don't want our port to have a worse score for having a "bad" gameplay feature.

When creating arcade games, you ONLY want to create 5 stars in todas the areas.

Publish the game.
Update the game with a free update as quickly as possible. Your first 3 weeks will see a steady increase in sales. Week 4 will see a drop in sales from week 1, and that's where your sales will stay until they drop. I like to release an update for Week 1 (before it is calculated) and Week 3.

Arcade cabinets are produced at The Workshop and will make a lot of money.

Make the game port.
Launch that port for the PC as fast as possible. The port sales will help the arcade sales a bit, but will also increase the value of the intellectual property.

Now whenever you release a popular console / computer game, remember to port it to Arcade. I was doing 1k + machines per week making profit of 15k-25k per machine.

So if you create 3 workshops, you can keep 3 arcade machines indefinitely and get unlimited money - using Arcades correctly is almost as good as using a trainer.


Closing remarks

There are a few things to consider about using Arcades:

  1. Arcade rooms, like consoles, start to be expensive to produce, they get cheaper after a while, and then they get more expensive again.
  2. You have to pay attention to your workshops. It is better to have 3 workshops and 5 arcade games. As sales drop and you finish a project earlier, you can produce Arcade 4 and Arcade 5 with the remaining time.
  3. Arcade game sequels can only be released as arcade games. It cannot launch sequels or splits from a port. You can release an Arcade sequel and then port it. Better yet, you can launch on consoles and then migrate to Arcade. It then releases a paid update for the original game.
  4. I mentioned this before, and once again: it is very important that whatever genre you use in Arcades does not have a bad match for: Keyboard Support, Controller Support, Arcade Joystick Support. You need to have “Good Match” on every console you launch.

Corollary: When creating a game and looking at the required gameplay features, make sure your “Controller Type” is NEVER red. If so, you need a new genre or you should NOT publish this genre to the machine that requires that feature.

I had 5 Arcade games from 5 workshops that allowed me to earn 15k / sale for 1000-2000 sales per week. It was so sweet that I was able to convert my console sales to $ 100 and came very close to covering the expenses. My earnings from the arcade made up for my losses enough to allow me a few months during Santa Claus to gain some market share before being forced to raise prices again.

You will also have a LOT of technicians working. The good news is that you can swap technicians between workshops and console development as needed. The workshops will also develop the technician's skill quickly, so there is no need to even send them to the training room. Are you sick of your technicians waiting for the next console? Put them in arcades. It will increase their skill and turn them into a financial engine that will pay for todyour mistakes and bad decisions, at least within this game.

Arcades are stupidly good. Now, the downside:

The arcade machines are produced in the workshop. If you have a machine that sells 1200 copies a week and you can only process 800 / week in your shop, you will get a backlog of orders and you may need a second shop to resolve them.

If you are selling 800 / week but can produce 3k / week, when you finish production in arcade, you need to switch to the next machine. That's why I say you want one active arcade console per workshop. Each workshop can work on one game. This means that you need to pay a little attention because you lose money if you let weeks go by while collecting arrears.


That's todor what we are sharing today in Mad Games Tycoon 2 How to Make More Money with Arcade Games, if you have something to add, feel free to leave a comment below. See you!

 

Credit to Old School